Hey! This is an alpha version for Pixel Hero. A 2d action adventure game made by: me. 

The goal of this alpha version is to receive feedback about game feeling and possible battle and progression loops. This is a very crude version so there's a lot to polish, of course.

What I'm interested in:

-How does the character feel? what about the controls?

-How do the different weapons feel? Do they feel unique? Do they bring anything different to the table, or are they too similar? Is there any skill you feel a weapon in particular should have? What player/weapon mechanic would you like to see?

-How do the enemies feel? What enemies mechanics would you like to see? What type of enemies?

-Currently there's no real player progression: all weapons are unlocked from the beggining, there's no skill tree or gear upgrade (yet). What type of system do you think feels more natural and interesting / engaging for this type of game?

Known Issues:

-There are some missing SFX. Music is not the best. I'm using all free assets, and will add as I find more. 

-The player spear can be thrown out of camera bounds. This will be fixed.


If you have any comment or suggestion, you can write to me at fromlethargy@gmail.com.

Also, you can follow me on Twitter.

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